The first person shooter is a genre that has not fared particularly well on mobile. It\'s not really the fault of the developers either. Ever since the mid 90s, the addition of that fateful third dimension hasn\'t just meant 3D graphics, but also the abiliy to have some sense of the ability to look around freely. Sure, you couldn\'t do this in the original Doom, but since then most of the old classics like this golden oldie have been reworked by fans to add this feature. The power of the free-look potential of the mouse is surely what has made the dual analogue stick design the favourite for most of the major peripheral manufacturers. After all, what is the Wii\'s Wiimote apart from an attempt to take the versatility of the humble mouse on to the next level.